Shapesmith – a new open source 3D modeling tool

Runs locally or remotely


Shapesmith is a new, open source 3D modeling tool that uses WebGL. It runs in any modern web browser and can be installed locally for best speed.

It’s still early in development, but it can do your basic primitives and addition/subtraction operations. (And of course export to STL for 3D printing.)

I’ve only played with it for a little bit, but I like the way that the UI makes it easy to make precision changes to positions and dimensions:


If you’d like to give Shapesmith a try, the source code is available on github, or you can test it directly on the official website:

Derek Quenneville is a 3D printing evangelist who posts weekly on the Ponoko blog. Follow him on Twitter @techknight.

One Response to “Shapesmith – a new open source 3D modeling tool”

  1. Edgar Castelo Says:

    More material for a Blog post! 🙂