<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
  <channel>
    <title>Ponoko - All items tagged with PuzzleChallengeFinalist</title>
    <link/>
    <pubDate>Fri, 24 May 2013 19:25:47 GMT</pubDate>
    <description>Ponoko - All items tagged with PuzzleChallengeFinalist</description>
    <item>
      <title>Tessa</title>
      <link>http://www.ponoko.com/showroom/keebOo/1261</link>
      <description>Tessa is a tessellation puzzle:  a board 690mm wide and 230mm high where all pieces is sligthly different each other (from left to right).

Nice optical puzzle to hang on wall too, made by acrylic, in 3 colors: white/black/red, white/black/grey and in other combinations (see materials on ponoko)&lt;br&gt;&lt;/br&gt;&lt;img alt=&quot;Tess02_showroom_image&quot; src=&quot;http://static0.ponoko.com/design_images/images/3946/a5ded184-9f0f-3d15-9128-9c61ef002ed6/tess02_showroom_image.png?1236070990&quot; /&gt;</description>
      <pubDate>Fri, 30 May 2008 12:13:48 GMT</pubDate>
      <guid>http://www.ponoko.com/showroom/keebOo/1261?time=Thu+May+08+10%3A17%3A03+UTC+2008</guid>
      <author>keebOo</author>
    </item>
    <item>
      <title>Marble Madness</title>
      <link>http://www.ponoko.com/showroom/DSCulp/1394</link>
      <description>Marble Madness is a two or four player game.  It&#8217;s a little bit of luck, a little bit of strategy, and a lot of fun.  Object of the game is to be the first player or team to get your marble to the bottom of the tower.

How to play:

TO START

Players must roll a 6 before they can put their marble into the tower.  Until that time they can rotate discs in preparation.  This helps to scramble the tower and ensure than no one has an unfair advantage.   

Marbles are placed into the side opposite the player.  This means that the player cannot see their own marble, only their opponents.

Players roll the die to determine which discs can be rotated.  Each disc is numbered and a move is a quarter turn of the disc.  Discs may be rotated in either direction.  Moves may be combined based on the total roll of the die.

I.E.

Player rolls  5
Player can rotate (1/4 turn) disc 2 once, and disc 3 once for a total of 5.
or
Player could rotate (1/4 turn) disc 1 three times, and disc 2 once, again for a total of 5.

Player rolls 3
Disc 3 x 1=3 
or 
Disc 2 x 1 + Disc 1 x 1 =3
or
Disc 1 x 3 =3

A player must play the total of his or her roll.

Each disc has only one hole and by watching the rotation of the discs players will be able to anticipate how many turns it will take for the hole to rotate opposite them and allow their marble to drop, however since they cannot actually see their own marble they are guessing their progress based on sounds and the reactions of their opponent.  Ideally the player will have an idea how far they have progressed through the tower and attempt to align the discs in preparation.  

Conversely, because a player can see the progress of their opponents marble they must use strategy in an attempt to block or trick their opponent into false moves.

When playing a 4 player game, it can be played in one of two ways:

Cooperative, where opposing players work together as a team and the game ends when both marbles have exited the tower

OR

Every man for himself, where the first person to exit the tower wins.

The tower is made of a combination of 3mm acrylic.  One colour for the sides and dividers, One colour for the discs, and clear for the window that holds the marble in.

Finished tower is 20cm high and 10cm square.  The only extra component required for assembly is a 2mm x 18cm rod for the discs to rotate on.  Also suggest rubber or felt feet for the bottom to avoid scratching.

2-4 Marbles and a single die are required for gameplay.

Kid tested, teacher approved! &lt;br&gt;&lt;/br&gt;&lt;img alt=&quot;Sexy_showroom_image&quot; src=&quot;http://static1.ponoko.com/design_images/images/5439/c9776f17-7b33-3899-9b32-c578325b7a51/sexy_showroom_image.jpg?1236071407&quot; /&gt;</description>
      <pubDate>Thu, 06 Jan 2011 00:59:22 GMT</pubDate>
      <guid>http://www.ponoko.com/showroom/DSCulp/1394?time=Thu+May+29+18%3A03%3A21+UTC+2008</guid>
      <author>DSCulp</author>
    </item>
    <item>
      <title>Ponoku Anyone?</title>
      <link>http://www.ponoko.com/showroom/DSCulp/1395</link>
      <description>It&#8217;s Sudoku by Ponoko!!    

Ponoku??

Anyways&#8230;. ;-)   This idea combines wood puzzles and the traditional numbers game in a whole new way.  The rules are the same as the original.  This one started out as &#8220;Extreme Difficulty&#8221; but becomes a little easier in the melding of the two forms.  Don&#8217;t be fooled though, it&#8217;ll still give the grey matter a workout.

Enjoy.

P.S.

Minor assembly required to glue the main back piece to the rest of the board.  Current design has the same puzzle repeated 4 times.  

Custom puzzles are available.
&lt;br&gt;&lt;/br&gt;&lt;img alt=&quot;Img_0810_showroom_image&quot; src=&quot;http://static2.ponoko.com/design_images/images/5439/2460fbdb-302a-3024-8d61-55a5a2a6b4bc/img_0810_showroom_image.jpg?1236069753&quot; /&gt;</description>
      <pubDate>Fri, 30 May 2008 12:49:17 GMT</pubDate>
      <guid>http://www.ponoko.com/showroom/DSCulp/1395?time=Thu+May+29+18%3A16%3A09+UTC+2008</guid>
      <author>DSCulp</author>
    </item>
    <item>
      <title>Underground Maze</title>
      <link>http://www.ponoko.com/showroom/MNIGV2NJHQDpmz2U/1396</link>
      <description>Get the marble through the underground maze.  Use the two thumb wheels to manipulate the turnstiles to find the shortest route. Comes with stand. Shipping Extra.&lt;br&gt;&lt;/br&gt;&lt;img alt=&quot;Top-view-on-stand_showroom_image&quot; src=&quot;http://static0.ponoko.com/design_images/images/5915/6658d8ba-02b5-33dc-8613-164a7c371ee6/top-view-on-stand_showroom_image.gif?1236071216&quot; /&gt;</description>
      <pubDate>Thu, 29 May 2008 23:35:01 GMT</pubDate>
      <guid>http://www.ponoko.com/showroom/MNIGV2NJHQDpmz2U/1396?time=Thu+May+29+21%3A52%3A52+UTC+2008</guid>
      <author>MNIGV2NJHQDpmz2U</author>
    </item>
    <item>
      <title>zen - the infinite puzzle</title>
      <link>http://www.ponoko.com/showroom/SquirrelswithHammers/1403</link>
      <description>I love puzzles, so solving them is usually bitter-sweet.  Part of me wants the solution, and the other part never wants the challenge to end.

Zen is different.  It's designed to be a continuing challenge that doesn't end.

A hexagonal game board provides a recessed surface in which to place 48 diamond-shaped tiles (there's over 140 tiles in the set).  Each tile has one of six different patterns etched into its surface.  No matter how you lay the tiles, the patterns and sides align, so unlike a traditional jigsaw puzzle, there's no 'wrong' move.


There are a number of challenges with zen:

1. Work out how to get 48 tiles onto the board without leaving any triangular 'holes'. (fairly EASY for adults, though young kids may find this harder, and there's more than one solution)

2. Use the patterns on the tiles to make a larger symmetrical pattern filling the board. (a bit TRICKY, even for adults,  though once your mind gets around some of the basic shapes, you'll soon be making stars, snowflakes, flowers, mazes and fields of cubes.)

3. Try and make one of the patterns in the zen design guide in under 5 minutes (TOUGH).

4. Make new patterns with differing types of symmetry.

Because of the unique shapes in zen, the more you play with it, the more intriguing it becomes.  You start to imagine new ways of laying and combining the tiles in order to create ever more complex patterns.  

The glossy nature of the black acrylic pieces makes zen a great coffee-table design piece you can actually interact with - or find an arty friend and challenge one another to see who can make the most beautifully complex pattern.

A puzzle that gets more complex and fun the more you play.</description>
      <pubDate>Sat, 24 Jan 2009 23:58:06 GMT</pubDate>
      <guid>http://www.ponoko.com/showroom/SquirrelswithHammers/1403?time=Fri+May+30+11%3A30%3A41+UTC+2008</guid>
      <author>SquirrelswithHammers</author>
    </item>
    <item>
      <title>Tessa</title>
      <link>http://www.ponoko.com/showroom/keebOo/1413</link>
      <description>Tessa is a tessellation puzzle:  a board 690mm wide and 230mm high where all pieces is sligthly different each other (from left to right).

Nice optical puzzle to hang on wall too, made by acrylic, in 3 colors: white/black/red, white/black/grey and in other combinations (see materials on ponoko)&lt;br&gt;&lt;/br&gt;&lt;img alt=&quot;Tess02_showroom_image&quot; src=&quot;http://static0.ponoko.com/design_images/images/3946/a5ded184-9f0f-3d15-9128-9c61ef002ed6/tess02_showroom_image.png?1236070990&quot; /&gt;</description>
      <pubDate>Tue, 03 Jun 2008 07:40:14 GMT</pubDate>
      <guid>http://www.ponoko.com/showroom/keebOo/1413?time=Tue+Jun+03+07%3A37%3A58+UTC+2008</guid>
      <author>keebOo</author>
    </item>
  </channel>
</rss>
